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Map

The Map tab is your live world view. It shows where you are, which airports you have visited, who controls what, where your crew and aircraft are, and the route of your current run. It is the third tab in the left sidebar. Pan and zoom like any map. When you are zoomed right out you will see a "zoom in to see airports" hint, so close in a little to load the airport markers.

Your aircraft

When FS Kingpin is connected to Microsoft Flight Simulator and you are in a flight, your aircraft shows on the map as a green arrow that rotates to match your heading. Press FOLLOW (top right) to have the map track you as you fly; press it again to free the map.

If you are not connected to MSFS, the map still shows every airport and all your territory, it just cannot show your live position. You will see a "MSFS disconnected" note until you connect.

What the markers mean

MarkerMeaning
Green dotAn airport you have visited (discovered). Bigger dots are bigger airports.
Grey dotAn airport you have not visited yet.
Green arrowYour aircraft, when MSFS is connected.
Green dashed lineThe route of your active mission.
Gold starOne of your parked aircraft (Fleet layer).
FlaskOne of your labs, coloured by what it makes (Labs layer).
Portrait, green frameA crew member flying an active run, moving along their route.
Portrait, red frameAn idle crew member waiting at an airport.
Coloured ringTerritory influence. Green is yours; other colours are rival factions.
Red dashed ringAn active turf war: a contested airport.

The airport panel

Click any airport to open its panel. Depending on the airport and your level, it shows:

Travelling from the map

At the bottom of a discovered airport's panel is a Travel here button. It charters you a flight to that airport for a fee, so you can pick up missions or trade from there without flying the leg yourself. It is the quick way to reposition your base of operations.

You cannot charter while you are in debt with no cash. The button reads "Pay down debt to travel" until you are back in the black.

Territory and rivals

Coloured rings show who holds ground. Your influence is green; each rival faction has its own colour. The more influence a faction has at an airport, the larger and brighter its ring. A faction takes control of an airport once it leads with at least 10 influence there.

As your own influence at an airport climbs, you unlock hold tiers: STRONG at 40 and FORTIFIED at 75. These give perks like cheaper buying, better selling and slower decay, and at FORTIFIED, immunity to attacks and an extra lab batch. A red dashed ring means an active turf war over that airport.

Use the Territory panel (bottom left) to expand the list of factions and toggle any of them on or off so you can see exactly who holds what. The fighting itself is run from the Rivals tab.

Layers you can toggle

The cards at the bottom left turn map layers on and off:

There is also a small legend reminding you that green dots are discovered airports, grey dots are undiscovered, and a dashed line is your active route.

The numbers in this guide reflect the current build and can shift with balance updates.