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Multiplayer

FS Kingpin has a multiplayer layer called The Network, found in the Tablet. You share the routes you fly and compete for the best score on them. Fly a route head to head with a friend at the same time, or take it on in your own time. Either way, your runs land on the same board.

Want to fly together in real time? You and a friend can fly the same shared route at the same time and meet up in the sky through Microsoft Flight Simulator's own multiplayer. The Network handles the route and the scoreboard; MSFS handles the shared sky.

Turning it on

The Network is opt-in and starts off. Open the Tablet, go to The Network, and flip the opt-in on. You need to be online for it to talk to other players. When you share with others, all they ever see is your callsign, faction, and level.

Sharing a route

After you complete a flight, the debrief has a Share this line option that turns the route into a short code. Send that code to anyone. It captures the exact route you just flew, so they can take on the same trip and you can see who runs it best.

Flying a friend's route

In The Network, choose Run a friend's route and paste their code. It sets up the exact same route for you to fly. Take it on whenever you like, or line it up to fly together at the same time and race from wheels-up to touchdown. You carry your own load and fly it your way; the point is the head-to-head on the same trip. Smuggler's routes keeps a list of every route you have shared or flown, so you can jump back to any of them and check the board.

Standings and score

Every shared route has a Standings board that ranks everyone who has flown it by score. Your score rewards a clean landing, smart fuel use, and a sharp time, so it is about flying the route well, not just fast. The board shows each pilot's callsign, level, landing grade, time, and score, with your own runs highlighted. If no one has flown a route yet, you can be the first to set the mark. See the Crashes & Landings guide for how landings are graded.

Coming soon

Co-op crew missions are on the way, letting groups take on jobs together. The Network is built to grow, so expect more social features over time.

The numbers in this guide reflect the current build and can shift with balance updates.